Rogue Trader - The Soul Reaver, RPG, Rogue Trader RPG

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AN ADVENTURE FOR
ROGUE TRADER
®
®
 ROLEPLAYING IN THE GRIM
DARKNESS OF THE
41
ST
MILLENNIUM
CREDITS
Lead Developers
Max Brooke with additional concepts by Mack Martin and
Sam Stewart
Executive Game Designer
Corey Konieczka
Executive Producer
Michael Hurley
Writing and Development
Owen Barnes and Nathan Dowdell
Publisher
Christian T. Petersen
Editing
Dylan Owen
G
AMES
W
ORKSHOP
Proofreading
Matthew Harkrader and Mike Montesa
Licensing Managers
John French and Owen Rees
Graphic Design
Dallas Mehlhoff
Head of Licensing
Jon Gillard
Cover Art
Matt Bradbury
Head of Licensing, Legal,
and Strategic Projects
Andy Jones
Interior Art
Matt Bradbury, John Blanche, Victor P. Corbella, Mauro
Dal Bo, Vincent Devault, Mariusz Gandzel, Zach Graves,
Nikolaus Ingeneri, Julian Kok, Mark Molnar, Marco Morte,
David Auden Nash, Rod Pereira, Asahi, Frank Walls
Head of Intellectual Property
Alan Merrett
Special Thanks
Playtest Coordinator Ronald DeValk. “The Librarians”
Pim Mauve with Gerlof Woudstra, Keesjan Kleef, Jan-Cees
Voogd, Joris Voogd. “Unrepentant” Lachlan ‘Raith’ Conley
with Brad Twaddell, Fiona Coath, Jordan Dixon and Mark
McLaughlin. “No Guts No Glory!” Sean Connor with
Stephen Pitson, Adam Lloyd, Ben Newman. “Geek Tower”
Blake ‘HTMC’ Bennett with Aaron Kaufman, Jesse ‘The
Metal Bear’ Huston, Kory Hook, Matt Armstrong, Rome
Reginelli. Damon Wilson, Ryan Powell.
Managing Art Director
Andrew Navaro
Art Direction
Andy Christensen
Production Management
Eric Knight
Licensing & Development Coordinator
Deb Beck
Fantasy Flight Games
1975 West County Road B2
Roseville, MN 55113
USA
FANTASY
FLIGHT
GAMES
TM
Copyright © Games Workshop Limited 2012. Games Workshop, Warhammer 40,000, Warhammer 40,000 Role Play, Rogue Trader,
The Soul Reaver, the foregoing marks’ respective logos, Rogue Trader, and all associated marks, logos, places, names, creatures, races and
race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the
Warhammer 40,000 universe and the Rogue Trader game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2012, variably
registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All
rights reserved to their respective owners. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any
form by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior permission of the publishers.
ISBN: 978-1-61661-455-3 Product Code: RT12 Print ID: 1360JUN12
Printed in China
For more information about the Rogue Trader line, free downloads, answers
to rule queries, or just to pass on greetings, visit us online at
www.FantasyFlightGames.com
2
Contents
Introduction
Who Are The Dark Eldar? .....................................................4
Dark Eldar in the Calixis-Koronus Region .........................6
Game Master’s Briefing ..........................................................7
Gazetteer: The Nexus of Shadows........................................9
Denizens of the Nexus ........................................................ 11
The Reavers’ Moon .............................................................. 14
Nexus of Shadows Encounters ........................................... 21
Map of the Nexus of Shadows ........................................... 24
Chapter I: The Queen of Shadows
Dark Encounters .................................................................. 26
The Thorns of Commorragh .............................................. 26
Into the Nexus ...................................................................... 33
Map of the Archon’s Palace ................................................ 34
More than One Way to Steal a Ship .................................. 35
A Dark Twist of Fate ........................................................... 44
Chapter II: Blood, Sand, and Steel
Slaves of the Withered Blade .............................................. 48
Introduction to Pain ............................................................ 50
Map of the Holdings of the Withered Blade ................... 53
A Dream of Freedom ........................................................... 54
Favour of the Withered Blade ............................................ 56
Brothers in Blood ................................................................. 58
Organising a Fight ............................................................... 62
A Game within a Game ....................................................... 69
Chapter III: Maelstrom of Souls
Escape! ................................................................................... 74
Uprising ................................................................................. 78
Flight from the Shadowspine Pits ..................................... 80
War of Vengeance ................................................................ 81
Return to
The Soul Reaver
..................................................... 84
The Renegade Fleet Strikes at Last .................................... 87
War in the Void .................................................................... 89
Assaulting the
Reaver
............................................................ 90
Conclusion ............................................................................ 93
Profit and Achievement ....................................................... 94
Chapter IV: The Treacherous Path
Dark Eldar............................................................................. 96
Traits and Abilities............................................................ 97
Dark Eldar Characteristics .............................................. 99
Skills and Talents ...............................................................100
Kabalite Warrior Career Path ...........................................102
Dark Eldar Armoury ..........................................................108
Armour and Force Fields ...................................................114
Drugs and Poisons .............................................................116
NPCs and Adversaries .......................................................119
Major Characters ............................................................119
Denizens of The Nexus .................................................122
Slaves of the Cult ............................................................128
Beasts of the Arena .........................................................132
Voidships of the Dark Eldar .............................................135
Vehicles ................................................................................138
3
Introduction
O
f all the many xenos that inhabit the Koronus
In a matter of moments, the psychic vortex annihilated
vast majority of the Eldar species, wrenching their souls from
their bodies and subjecting them to an eternity of torments
in the maw of a newly-born Chaos god. The few who
remained, scattered across the galaxy, were the last survivors
of a species on the verge of extinction, and would forever face
the inescapable peril of She Who Thirsts, the Ruinous Power
known as Slaanesh and the doom of all Eldar.
Expanse, the Dark Eldar are the most devious.
T
HE
S
OUL
R
EAVER
is a chance for daring Explorers to
look deep into the twisted heart of Dark Eldar society in the
Koronus Expanse, and pull the greatest heist of their careers,
ripping an alien ship from the very center of a Dark Eldar
city hidden in the webway.
T
HE
S
OUL
R
EAVER
also contains
a full Career Path for a Dark Eldar Kabalite Warrior, which
players can use to create their own Dark Eldar characters for
the Adventure contained in this book and beyond.
THE DARK CITY
The isolated nature of the alternate dimension within which
Commorragh and the thousands of other settlements in the
webway existed spared those Eldar living there from the
instant demise that grasped so many of their kin. Instead,
they faced a different peril altogether—She Who Thirsts
would eternally draw upon their souls, leeching them away
slowly. Whereas other Eldar have found ways to deny She
Who Thirsts her desires, those who dwell within the Dark
City of Commorragh were required to find some other way to
counteract the endless curse of the god they birthed.
These Eldar of the webway found that the suffering of
others could nourish their hollow spirits, renewing their
withered souls with the pain and terror of others. Provided
they surrounded themselves with the most vile and decadent
acts, these Eldar could abate the curse of Slaanesh, keeping
them vital and strong and eluding the passage of time. So it was
that the Dark Eldar were born, a race of sadistic murderers who
feed upon the anguish of others in order to prevent the slow
Who Are The
Dark Eldar?
“I am all your nightmares. I am the legends your forebears whispered
of in fearful tones. Every terror you have never imagined comes from
me. Look upon my majesty and weep at the terror I have wrought
upon you and your kin. I am an artist, and dread is the colour I
splash across the canvas of your mind.”
–Archon Anas Vaenix of the Kabal of the Sundered Eye
T
he tale of the Dark Eldar is the tale of the decline of the
Eldar race. For uncounted millennia, the Eldar dominated
the galaxy, their might unchallenged by any other species.
However, without anything to threaten them for so long, the
Eldar turned their attentions inwards. With every passing
generation, the taboos and restrictions of the past fell away in the
wake of unconstrained exploration of lore and sensation, until
no act was beyond comprehension. Over thousands of years, the
potent psychic echoes of generations of depraved acts coalesced
within the Warp, growing steadily more potent.
Even amidst this, certain places were havens of debauchery
within a civilisation that revelled in its own lust for experience.
Foremost amongst these places was the city of Commorragh,
which grew from a mere port within the webway to the centre
of the hedonistic culture that had come to dominate Eldar
society. Cults of Sensation thrived within the labyrinthine
realm of the webway, hidden from prying eyes and the
lingering, puritanical elements of Eldar society.
As the psychic mass of coalesced decadence gathered, horrific
Warp storms wracked the galaxy. Preferring to use the webway,
the Eldar scarcely noticed the oncoming storm. Those few who
did perceive the danger fled the homeworlds to try to escape the
unknowable doom that was to come. Most, however, remained
willfully oblivious to this burgeoning terror, the slumbering god
created in the image of the darkest part of the Eldar psyche.
The cataclysm that followed was the awakening of that god,
a moment when the collective debauchery of the Eldar race
emerged as an entity in its own right, and devoured its
creators with its first breath.
4
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